Microsoft wil een Halo film maar stelt eisen

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Microsoft wil graag een Halo film, en zo snel mogelijk, eigenlijk precies op de realese data van de PS3, want ik denk, dat zij denken, dat en Halo 3 op de xbox 360 (als ze de game klaarkrijgen rond die tijd) en een film van Halo in de bioscoop alle aandacht van de realese van de PS3 zal weghalen.

Wel mag het volgens Micro niet te veel kosten, de studio die de film gaat maken moet zelf een fiks bedrag investeren, en gaat het grootste deel van de opbrengsten linia directa terug naar Microsoft.
Bungie heeft een bijbel geschreven (de Halo bijbel ) waar de producers zich strikt aan moeten houden bij het maken van de film.
Het maken van de film moet in September beginnen en de film moet met de realese van de PS3 in de bioscopen draaien.

Microsoft hawking Halo script for $10m

Variety reports the software giant wants a movie version of its sci-fi shooter fast-tracked, but its steep demands are causing studios to pass.
Receptionists at most major studios reportedly got a shock with their morning coffee yesterday. According to Variety (subscription required), all the major movie studios’ Hollywood offices were visited on Monday by messengers dressed as the Master Chief, the armored hero of the Halo games.

According to the film-industry trade, the costumed couriers presented each studio with a script for a movie adaptation of Halo. The script was penned by screenwriter Alex Garland (28 Days Later, The Beach), who was reportedly paid $1 million for his services.

Citing “numerous studio people,” Variety reported that Microsoft wanted a minimum $10 million advance against 15 percent of the film’s gross (meaning the company would keep whatever amount was higher). Unconfirmed rumors also said Microsoft was demanding a $75 million “below-the-line” budget, meaning the studio would have to invest that much money before hiring any actors or a director, typically some of the biggest production costs.

Whatever studio picks up the project would also have to relinquish “strict control of development” to Halo developer Bungie Studios, who have written a “bible” which any director and producer would have to follow. Variety’s sources say the purpose of the “bible” is “to make sure any changes to the script don’t alter the universe established in the first two Halo games that will continue in future sequels,” apparently further confirming Halo 3 is in the works.

Microsoft also apparently wanted studios to bid for the Halo movie rights “as soon as late Monday,” according to Variety. The brief window of opportunity is apparently a reflection of Microsoft’s desire to get the Halo movie project rolling as quickly as possible; Variety said Microsoft has “a goal of starting [production] by January,” while game-rumor site Kotaku heard it was demanding “the movie be in production by September.” The latter schedule could mean the Halo film could be in theaters as early as summer 2006, shortly after the PlayStation 3 launch–which is supposed to coincide with the release of Halo 3.

One would think studios would fight tooth-and-nail for the film rights to the Halo series, which has sold over 13 million units–including nearly 7 million of Halo 2 alone. However, Microsoft’s demands have apparently led many to pass on the project. Variety said that New Line and DreamWorks declined to pick up the script, which was reportedly not offered to Columbia Pictures, which is owned by Microsoft’s main game-industry rival, Sony. As for the remaining studios, which include Fox, Warner Bros., and Paramount, the trade said “several others are at least potentially interested.”

Microsoft’s Halo movie effort is being handled by Hollywood superagency CAA and (ironically) former Columbia Pictures president Peter Schlessel, who will also “serve as a producer in some capacity.”

When asked for comment by GameSpot, Microsoft representatives (unsurprisingly) stayed largely mum. “We can confirm that the script was written by Alex Garland and additional information will be provided at a later date,” said a representative for the company.

By Tor Thorsen

Met dank aan Doom voor het opstellen van dit bericht.

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