Home › Forums › Games discussies › probleem fps ET
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-SNPER-.
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- 24-10-2004 11:55 om 11:55 #113786

[img]http://img66.exs.cx/img66/8885/lagefps.jpg [/img] zoals je ziet heb ik heel weinig fps…. maar als ik alles op zijn max zet heb ik daaar 125 fps
🙄 hoe kan dit ik zet mijn confgi ook wel ff neer:
Code://
// Movement binds
//
bind W “+forward”
bind S “+back”
bind A “+moveleft”
bind D “+moveright”
bind SPACE “+moveup”
bind CTRL “+movedown”
bind X “+prone”
bind Q “+leanleft”
bind E “+leanright”
bind SHIFT “+sprint”
bind CAPSLOCK “+speed”
bind MOUSE1 “+attack”
bind MOUSE4 “weapalt”
bind R “+reload”
bind MOUSE3 “kill; say ^1[^0S^5elf^0k^5ill^1]”
seta cg_noAmmoAutoSwitch “0”
seta cg_autoReload “0”//
// Mouse settings
//
seta sensitivity “7”
seta m_pitch “0.022”//
// Other binds
//
bind 1 “weaponbank 1”
bind 2 “weaponbank 2”
bind 3 “weaponbank 3”
bind 4 “weaponbank 4”
bind mouse2 “weaponbank 5”
bind 6 “weaponbank 6”
bind 7 “weaponbank 7”
bind V “mp_quickmessage”
bind T “messagemode”
bind Y “messagemode2”
bind KP_ENTER “mp_fireteamadmin”
bind Z “mp_fireteammsg”
bind F “+activate”
bind L “openlimbomenu”
bind TAB “+scores”
bind C “+stats”
bind ALT “+topshots”
bind F1 “vote yes”
bind F2 “vote no”
bind F3 “ready”
bind F4 “notready”
bind G “+mapexpand”
bind B “+zoom”
bind F11 “autoscreenshot”
bind F12 “autorecord”//
// Visual aspects
//seta cg_atmosphericEffects “0”
seta cg_bobpitch “0.000”
seta cg_bobroll “0.000”
seta cg_bobup “0.000”
seta cg_bobyaw “0.000”
seta cg_bloodTime “50”
seta cg_brassTime “2500”
seta cg_coronafardist “1536”
seta cg_gibs “0”
seta cg_marktime “20000”
seta cg_popupLimboMenu “0”
seta cg_runpitch “0.002”
seta cg_runroll “0.005”
seta cg_showblood “1”
seta cg_wolfparticles “0”
seta cl_allowDownload “1”
seta cl_packetdup “1”
seta com_hunkMegs “250”
seta com_soundMegs “32”
seta com_zoneMegs “32”
seta com_maxfps “125”
seta cl_maxpackets “125”
seta m_filter “1”
seta r_colorbits “16”
seta r_depthbits “16”
seta r_detailtextures “0”
seta r_drawSun “0”
seta r_dynamiclight “0”
seta r_fastsky “1”
seta r_gamma “3”
seta r_intensity “1”
seta r_lodbias “2”
seta r_mapOverBrightBits “3”
seta r_mode “6”
seta r_picmip “3”
seta r_swapInterval “0”
seta r_texturebits “0”
seta r_textureMode “GL_LINEAR_MIPMAP_NEAREST”
seta rate “25000”
seta snaps “40”
seta r_ignoreGLErrors “1”
seta r_dlightBacks “0”
seta r_finish “0”
seta r_railWidth “16”
seta r_railCoreWidth “1”
seta r_railSegmentLength “32”
seta r_primitives “0”
seta r_trisColor “1.0”
seta r_normallength “0.5”
seta r_highQualityVideo “0”
seta r_inGameVideo “0”
seta r_overbrightbits “0”
seta r_simpleMipMaps “0”
seta r_subdivisions “999”
seta r_smp “0”
seta r_ignoreFastPath “0”
seta r_lodCurveError “50”
seta r_lodbias “2”
seta r_flares “1”
seta r_facePlaneCull “1”
seta r_stereo “0”
seta r_roundImagesDown “1”
seta r_clampToEdge “1”
seta r_nv_fogdist_mode “GL_EYE_RADIAL_NV”
seta r_glDriver “opengl32”
seta r_allowExtensions “1”
seta r_glIgnoreWicked3D “0”
seta r_ext_NV_fog_dist “0”
seta r_rmse “0.0”//
// Movement binds
//
bind W “+forward”
bind S “+back”
bind A “+moveleft”
bind D “+moveright”
bind SPACE “+moveup”
bind CTRL “+movedown”
bind X “+prone”
bind Q “+leanleft”
bind E “+leanright”
bind SHIFT “+sprint”
bind CAPSLOCK “+speed”
bind MOUSE1 “+attack”
bind MOUSE4 “weapalt”
bind R “+reload”
bind MOUSE3 “kill; say ^1[^0S^5elf^0k^5ill^1]”
seta cg_noAmmoAutoSwitch “0”
seta cg_autoReload “0”//
// Mouse settings
//
seta sensitivity “7”
seta m_pitch “0.022”//
// Other binds
//
bind 1 “weaponbank 1”
bind 2 “weaponbank 2”
bind 3 “weaponbank 3”
bind 4 “weaponbank 4”
bind mouse2 “weaponbank 5”
bind 6 “weaponbank 6”
bind 7 “weaponbank 7”
bind V “mp_quickmessage”
bind T “messagemode”
bind Y “messagemode2”
bind KP_ENTER “mp_fireteamadmin”
bind Z “mp_fireteammsg”
bind F “+activate”
bind L “openlimbomenu”
bind TAB “+scores”
bind C “+stats”
bind ALT “+topshots”
bind F1 “vote yes”
bind F2 “vote no”
bind F3 “ready”
bind F4 “notready”
bind G “+mapexpand”
bind B “+zoom”
bind F11 “autoscreenshot”
bind F12 “autorecord”//
// HUD Specific
//
seta cg_drawcrosshair “5”
seta cg_crosshairColor “RED”
seta cg_crosshairColorAlt “cyan”
seta cg_crosshairPulse “0”
seta cg_crosshairSize “40”
seta cg_crosshairHealth “0”
seta cg_crosshairX “0”
seta cg_crosshairY “1”seta cg_drawReinforcementTime “1”
seta cg_complaintPopUp “0”
seta cg_drawgun “1”
seta cg_drawfps “0”
seta cg_lagometer “0”
seta cg_drawCompass “1”
seta cg_drawWeaponIconFlash “1”
seta cg_teamChatsOnly “0”
seta cg_drawFireteamOverlay “1”
seta cg_noTaunts “0”//
// ET Pro specific
//
seta b_popuptime “100”
seta b_althud “1”
seta b_fireteamAlpha “0.4”
seta b_lagometerAlpha “0.4”seta b_althudflags “1”
seta b_drawspeed “0”
seta b_speedunit “0”
seta b_speedinterval “100”
seta b_numpopups “2”
seta b_goatSound “1”
seta b_hitsounds “1”
seta b_tracers “1”
seta b_muzzleflash “1”
seta b_panzerhack “1”
seta “b_drawranks” “0”//
// Game options
//
seta cl_allowdownload “1”
seta cg_autoaction “2”//
// Network settings
//
seta rate “25000”
seta cl_maxPackets “30”
seta snaps “20”
seta cl_timenudge “0”
seta cl_packetdup “1”
seta cl_allowDownload “1”
seta cl_wwwDownload “1”//
// custom settings
//seta pmove_fixed 1
bind p vsay_team fthealme
bind o vsay_team ftreviveme
name ^pS^gniper
bind r_gamma 1.13
bind = r_gamma 3
bind mouse5 “weaponbank 3”
bind rightarrow cg_drawfps 0
bind leftarrow cg_drawfps 1
seta cg_runpitch “0”
seta com_recommendedSet “1”
seta cg_specHelp “1”
seta cg_specSwing “0”// Graphics
seta cg_coronafardist “0”
seta cg_marktime “0”
seta cg_showblood “1”
seta cg_bloodFlash “0” //better for fps
seta cg_brassTime “0” //better for fps
seta cg_shadows “0” //better for fps
seta cg_fastSolids “1”
seta cg_bloodTime “0” //better for fps
seta cg_bloodDamageBlend “0”
seta cg_atmosphericEffects “0” //turns off rain/snow
seta cg_wolfparticles “0” //turns off rendered explosions
seta cg_gibs “0”
seta cg_coronas “0”
seta cg_deferPlayers “1”
seta cg_blinktime “100” //amount of screen movement when shot, do not change from default
seta cg_cameraOrbitDelay “50”// normal stuff
seta r_glDriver “opengl32”
seta r_allowExtensions “1”
seta r_glIgnoreWicked3D “0”
seta r_ext_NV_fog_dist “0”
seta r_nv_fogdist_mode “GL_EYE_RADIAL_NV”
seta r_clampToEdge “1”
seta r_picmip “3” //mipmap quality lower number = higher quality
seta r_roundImagesDown “1” //makes images more blurry, better performance
seta r_rmse “0.0”
seta r_detailtextures “0” //better performance
seta r_texturebits “16” //”16″ is optimal performance on most systems
seta r_colorbits “16” //16 optimal, 32 better quality
seta r_stereo “0”
seta r_stencilbits “0”
seta r_depthbits “16”
seta r_mode “6” //1024×768
seta r_oldMode “”
seta r_fullscreen “0”
seta r_customwidth “1024”
seta r_customheight “768”
seta r_customaspect “1”
seta r_simpleMipMaps “0” //”0″ is optimal performance
seta r_subdivisions “999” //higher is optimal performance, makes angles smoother/rounded
seta r_smp “0”
seta r_ignoreFastPath “0”
seta r_lodCurveError “50” //distance at which objects become more blurry
seta r_lodbias “2”
seta r_flares “1”
seta r_ignoreGLErrors “1”
seta r_fastsky “1” //quality sky off
seta r_drawSun “0” //sun off
seta r_dynamiclight “0” //I prefer it off
seta r_dlightBacks “0”
seta r_finish “0”
seta r_textureMode “GL_LINEAR_MIPMAP_NEAREST”
seta r_swapInterval “0”
seta r_gamma “2.5”
seta r_facePlaneCull “1”
seta r_railWidth “16” //irrelevent quake 3 engine cvars
seta r_railCoreWidth “1”
seta r_railSegmentLength “32”
seta r_primitives “0”
seta r_trisColor “1.0”
seta r_normallength “0.5”
seta r_highQualityVideo “0”
seta r_inGameVideo “0”
seta r_intensity “1.5” //brighter easier to see
seta r_inGameVideo “0”
seta r_vertexLight “0”
seta r_ignorehwgamma “0” //lets you adjust gamma via hardware settings
seta r_displayRefresh “85” //monitor refresh rate in game
seta r_mapoverbrightbits “3” //brighter view
seta r_overbrightbits “0”iemand enig idee waarom ik met alles op mooi 125fps heb en met alles lelijk 105

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