Home › Forums › Games discussies › Cod: OpenGL.
- Dit onderwerp bevat 0 reacties, 1 deelnemer, en is laatst geüpdatet op 20 jaren, 11 maanden geleden door
phoenix.
- AuteurBerichten
- 03-01-2005 20:48 om 20:48 #114442
Lo, me cod geeft een fout ! hij zegt dit:
- COD MP 1.1 build win-x86 Oct 8 2003
FS_StartupCurrent language: english
Current search path:
PROGRA~1GamesCALLOF~1mainpak6.pk3 (3 files)
PROGRA~1GamesCALLOF~1mainpak5.pk3 (4858 files)
PROGRA~1GamesCALLOF~1mainpak4.pk3 (1668 files)
PROGRA~1GamesCALLOF~1mainpak3.pk3 (1992 files)
PROGRA~1GamesCALLOF~1mainpak2.pk3 (694 files)
PROGRA~1GamesCALLOF~1mainpak1.pk3 (2642 files)
PROGRA~1GamesCALLOF~1mainpak0.pk3 (12828 files)
PROGRA~1GamesCALLOF~1/main
PROGRA~1GamesCALLOF~1mainlocalized_english_pak1.pk3 (3736 files)localized assets pak file for english
PROGRA~1GamesCALLOF~1mainlocalized_english_pak0.pk3 (1204 files)localized assets pak file for english
File Handles:
29625 files in pk3 files
execing default_mp.cfg
couldn’t exec language.cfg
couldn’t exec config_mp.cfg
couldn’t exec autoexec_mp.cfg
========= autoconfigure
configure_mp.csv: using configuration 1200 cpu MHz 256 sys MB 64 vid MB
execing configure_mp.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Hunk_Clear: reset the hunk ok
…detecting CPU, found AMD w/ 3DNow!
Measured CPU speed is 1.67 GHz
System memory is 256 MB (capped at 1 GB)
Video card memory is 64 MB
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
Opening IP socket: localhost:28960
Hostname: schroen
IP: 80.56.170.80
Client InitializationResolving codmotd.activision.com
Couldn’t resolve address
Initializing Renderer —-
Client Initialization Complete
R_InitInitializing OpenGL subsystem
…initializing QGL
…calling LoadLibrary( ‘C:WINDOWSSystem32opengl32.dll’ ): succeeded
…setting mode 4: 800 600 FS
…using colorbits of 32
…calling CDS: ok
…registered window class
…created window@0,0 (800×600)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 32, 24, 8 )
…35 PFDs found
…GLW_ChoosePFD failed
…GLW_ChoosePFD( 32, 24, 0 )
…35 PFDs found
…GLW_ChoosePFD failed
…failed to find an appropriate PIXELFORMAT
…restoring display settings
…WARNING: could not set the given mode (4)
…shutting down QGL
…unloading OpenGL DLL
Forcing 640×480 resolution to allow OpenGL to run in fullscreen
…initializing QGL
…calling LoadLibrary( ‘C:WINDOWSSystem32opengl32.dll’ ): succeeded
…setting mode 3: 640 480 FS
…using colorbits of 32
…calling CDS: ok
…created window@0,0 (640×480)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 32, 24, 8 )
…35 PFDs found
…GLW_ChoosePFD failed
…GLW_ChoosePFD( 32, 24, 0 )
…35 PFDs found
…GLW_ChoosePFD failed
…failed to find an appropriate PIXELFORMAT
…restoring display settings
…WARNING: could not set the given mode (3)
…shutting down QGL
…unloading OpenGL DLL
CL_ShutdownRE_Shutdown( 1 )
Hunk_Clear: reset the hunk ok
Could not load OpenGL. Make sure that you have the latest drivers for your video card from the manufacturer’s web site.
Iemand iets, ik heb die driver gedownload, maar dat was een beeldscherm driver,
iemand een goede ?
😉 - COD MP 1.1 build win-x86 Oct 8 2003
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