‘S werelds beste horror regisseur (wat mij betreft) is toch wel John Carpenter. Hij is vooral bekend geworden door het in 1982 uitgebracht The Thing maar maakte ook klassiekers als The Fog en Halloween. Hij is door Vivendi uitgenodigd om te praten over de game F.E.A.R. Hij heeft het dan ook zorgvuldiger over de game en vergelijkt deze met een echte film, vooral over het grafisch opzicht van het spel is hij zeer te spreken.
The first thing that got me was the graphics. I always approach a game, mainly because of my background as a director, in terms of its graphic look. How does it look? Does it look real? Does it feel real to play? And I thought when I played F.E.A.R. and watched F.E.A.R., “This game has taken a giant step forward in terms of gaming.” This is awesome. The freedom of movement, the character movement, the character development onscreen, the graphics, it’s just a whole lot of fun.
I got excited about a game years ago called Metal Gear Solid. I thought that was terrific. The director of that game [Hideo Kojima] wrote me a letter and I praised it. Now this is the first game that’s come along that I thought was better than that. This game is exceptional.
Het gehele interview is hierte lezen.