Vandaag zijn er nieuwe screens gelanceerd van de aankomende Nintendo Dual Screen game Resident Evil: Deadly Silence.
Still, it would have been far better to see the game drop the fixed camera angles and adopt an over-the-shoulder view with precise, stylus-driven aiming. The environments are all real-time now, so why not? Why can’t you use the guns in first-person mode? And how about a Nintendogs-esque mini-game where you attempt to train a chained zombie, only to have him nibble your arm off at unexpected intervals? Ponder these questions while you absorb the new and very bloody screenshots of the game.
Alle screens kun je hier bekijken.
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